文章目录
- 前言
- 一、编译代码
- 二、g++配置tasks.json launch.json c_cpp_properties.json
- tasks.json
- launch.json
- c_cpp_properties.json
- 三 cmake配置tasks.json
- 四 调试代码
- 总结
前言
本文介绍了利用vscode编译复杂工程的方法,包括gcc和cmke编译时 tasks.json launch.json c_cpp_properties.json 的具体配置。
一、编译代码
使用例子
c/c++在windows下编译:使用MinGW gcc从零编译项目
二、g++配置tasks.json launch.json c_cpp_properties.json
tasks.json
编译程序所需要的指令
{
"tasks": [
//下面两条g++语句编译动态库
{
"type": "cppbuild",
"label": "build_shared_step1", //相当于这条g++语句的标识
"command": "/usr/bin/g++", //编译器安装的完整路径
"args": [
"-g","*.cpp","-c","-fPIC" //相当于/usr/bin/g++ -g *.cpp -c -fPIC 将当前目录下的所有.cpp文件都生成.o文件
],
"options": {
"cwd": "${fileDirname}/../shared" //${fileDirname}为main函数所在目录,意思是进入到shared目录
},
"group": "build"
},
{
"type": "cppbuild",
"label": "build_shared_step2", //该条g++语句的标识
"command": "/usr/bin/g++",
"args": [
"-g","-shared","*.o","-o","../../lib/libmulti.so" //g++ -g -shared *.o -o ../../lib/libmuti.so 将当前路径的.o文件生成.so动态库放入lib下
],
"options": {
"cwd": "${fileDirname}/../shared"
},
"group": "build",
"dependsOn": [
"build_shared_step1" //这条g++语句的执行依赖于上一条g++的执行
]
},
//下面两条语句编译静态库
{
"type": "cppbuild",
"label": "build_static_step1",
"command": "/usr/bin/gcc",
"args": [
"-g","*.cpp","-c" // /usr/bin/gcc -g *.cpp -c 当前目录下的所有.cpp文件生成.o文件
],
"options": {
"cwd": "${fileDirname}/../static" //进入static目录
},
"group": "build"
},
{
"type": "cppbuild",
"label": "build_static_step2",
"command": "/usr/bin/ar",
"args": [
"rcs","../../lib/libadd.a","*.o" // /usr/bin/ar rcs ../../lib/libadd.a *.o 将所有.o文件打包成静态库
],
"options": {
"cwd": "${fileDirname}/../static"
},
"group": "build",
"dependsOn": [
"build_static_step1" //该条g++语句依赖于上一条g++语句生成的.o文件
]
},
//生成可执行文件
{
"type": "cppbuild",
"label": "build_main", //生成可执行程序命令名称,launch.json会使用
"command": "/usr/bin/g++",
"args": [
"-g","*.cpp","-o","../../bin/app","-I../../include",
"-L../../lib","-lmulti","-ladd","-Wl,-rpath=../lib"
],
"options": {
"cwd": "${fileDirname}"
},
"group": "build",
"dependsOn": [
"build_shared_step2", //可执行文件生成依赖生成静态库和动态库的g++语句
"build_static_step2"
]
}
],
"version": "2.0.0"
}
上述tasks.json相当于在脚本中执行以下几条命令
#生成动态库
cd ${fileDirname}/../shared
/usr/bin/g++ -g *.cpp -c -fPIC
g++ -g -shared *.o -o ../../lib/libmuti.so
#生成静态库
cd ${fileDirname}/../static
/usr/bin/gcc -g *.cpp -c
/usr/bin/ar rcs ../../lib/libadd.a *.o
#生成可执行文件
cd ${fileDirname}
/usr/bin/g++ -g *.cpp -o ../../bin/app -I../../include -L../../lib -lmulti -ladd -Wl,-rpath=../lib
每一条命令都要在tasks.json中的tasks中进行配置,如果工程过大,就会显得tasks.json非常臃肿和复杂,所以需要减少命令,可以通过编写makefile 和cmake。
launch.json
配置可执行程序的调试信息
{
"version": "0.2.0",
"configurations": [
{
"name": "aaaaa",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/../../bin/app", //tasks.json生成可执行文件的路径
"args": [], //可执行文件需要的参数
"stopAtEntry": false, //是否在main函数处停住
"cwd": "${fileDirname}/../../bin", //进入可执行文件目录
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "/usr/bin/gdb", //gdb的完整路径
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"miDebuggerArgs": "-q -ex quit; wait() { fg >/dev/null; }; /usr/bin/gdb -q --interpreter=mi",
"preLaunchTask": "build_main" //在调试前需要完成的任务,这里是生成可执行程序那条g++语句
}
]
}
tasks.json和launch.json中的依赖关系如下图:
c_cpp_properties.json
只在程序进行展示的时候有用
{
"configurations": [
{
"name": "linux-gcc-x64",
"includePath": [
"${workspaceFolder}/**" //设置头文件所在路径,防止在打开程序是头文件飘红
],
"compilerPath": "/usr/bin/gcc",
"cStandard": "${default}",
"cppStandard": "${default}",
"intelliSenseMode": "linux-gcc-x64",
"compilerArgs": [
""
]
}
],
"version": 4
}
三 cmake配置tasks.json
{
"tasks": [
{
"type": "cppbuild",
"label": "build_cmake",
"command": "cmake",
"args": [
"-DCMAKE_INSTALL_PREFIX=${fileDirname}/../../install",
" -DCMAKE_BUILD_TYPE=Release",
" -DCMAKE_OS_ARCH=x86",
"-DCMAKE_OS_TYPE=linux",
"."
],
"options": {
"cwd": "${fileDirname}/../../"
},
"group": "build",
},
{
"type": "cppbuild",
"label": "build_make",
"command": "make",
"args": [],
"options": {
"cwd": "${fileDirname}/../../"
},
"group": "build",
"dependsOn":[
"build_cmake"
]
},
{
"type": "cppbuild",
"label": "build_install",
"command": "make",
"args": ["install"],
"options": {
"cwd": "${fileDirname}/../../"
},
"group": "build",
"dependsOn":[
"build_cmake"
]
}
],
"version": "2.0.0"
}
上面tasks.json相当于如下三句指令:
cmake . -DCMAKE_INSTALL_PREFIX=${fileDirname}/../../install -DCMAKE_BUILD_TYPE=Release -DCMAKE_OS_ARCH=x86 -DCMAKE_OS_TYPE=linux
make
make install
四 调试代码
在main.cpp界面点击右上角如图,出现如下界面:其中绿色的compilerun 点击过后会报编译错误,因为绿色的是编译器默认的tasks.json;如果我们是一个文件的程序,可以直接点三角形默认生成tasks.json,这时就选择ComlieRun进行编译。红色的就会执行我们修改后的tasks.json,Run c/c++ File表示编译运行,但是不会在断点处停留;Debug C/C++ File 会编译调试可执行程序,并且会在断点处停留。
点击Debug C/C++出现如下界面,会展示tasks.json中的每一个任务,红色的就是我们tasks.json中的所有任务,点击对应任务我们就能值编译这一个任务。绿色的就是编辑器默认的tasks.json这里并不存在,如果选择就会编译出错。
我们将可执行程序通过launch.json配置了调试信息,其中这条调试在launch.json中命名为aaaaa,我们点击这一条就能对可执行程序进行调试了。
选择 Debug c/c++ File -----> aaaaa 就能进行断点调试。
总结
vscode一键配置C/C++多个C及CPP文件编译与tasks.json和launch.json原理