首页 前端知识 (三款)Html5 Css JavaScript实现2023年跨年代码烟花设计

(三款)Html5 Css JavaScript实现2023年跨年代码烟花设计

2024-01-25 11:01:16 前端知识 前端哥 383 327 我要收藏

简介

一共是三款烟花设计

Html5+Css+JavaScript实现2023年跨年代码烟花设计

主题

 

第一款

(有雪花设计没有音乐)

index.html

<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <title>计算机基础与编程</title>

    <style>
      html,
      body {
        margin: 0px;
        width: 100%;
        height: 100%;
        overflow: hidden;
        background: #000;
      }
    </style>
  </head>
  <body>
   
    <canvas
      id="canvas"
      style="position: absolute; width: 100%; height: 100%; z-index: 8888"
    ></canvas>
    <canvas
      style="position: absolute; width: 100%; height: 100%; z-index: 9999"
      class="canvas"
    ></canvas>
    <div class="overlay">
      <div class="tabs">
        <div class="tabs-labels">
          <span class="tabs-label">Commands</span
          ><span class="tabs-label">Info</span
          ><span class="tabs-label">Share</span>
        </div>

        <div class="tabs-panels">
          <ul class="tabs-panel commands"></ul>
        </div>
      </div>
    </div>
    <script>
      function initVars() {
        pi = Math.PI;
        ctx = canvas.getContext("2d");
        canvas.width = canvas.clientWidth;
        canvas.height = canvas.clientHeight;
        cx = canvas.width / 2;
        cy = canvas.height / 2;
        playerZ = -25;
        playerX =
          playerY =
          playerVX =
          playerVY =
          playerVZ =
          pitch =
          yaw =
          pitchV =
          yawV =
            0;
        scale = 600;
        seedTimer = 0;
        (seedInterval = 5), (seedLife = 100);
        gravity = 0.02;
        seeds = new Array();
        sparkPics = new Array();
        s = "https://cantelope.org/NYE/";
        for (i = 1; i <= 10; ++i) {
          sparkPic = new Image();
          sparkPic.src = s + "spark" + i + ".png";
          sparkPics.push(sparkPic);
        }
        sparks = new Array();
        pow1 = new Audio(s + "pow1.ogg");
        pow2 = new Audio(s + "pow2.ogg");
        pow3 = new Audio(s + "pow3.ogg");
        pow4 = new Audio(s + "pow4.ogg");
        frames = 0;
      }

      function rasterizePoint(x, y, z) {
        var p, d;
        x -= playerX;
        y -= playerY;
        z -= playerZ;
        p = Math.atan2(x, z);
        d = Math.sqrt(x * x + z * z);
        x = Math.sin(p - yaw) * d;
        z = Math.cos(p - yaw) * d;
        p = Math.atan2(y, z);
        d = Math.sqrt(y * y + z * z);
        y = Math.sin(p - pitch) * d;
        z = Math.cos(p - pitch) * d;
        var rx1 = -1000,
          ry1 = 1,
          rx2 = 1000,
          ry2 = 1,
          rx3 = 0,
          ry3 = 0,
          rx4 = x,
          ry4 = z,
          uc = (ry4 - ry3) * (rx2 - rx1) - (rx4 - rx3) * (ry2 - ry1);
        if (!uc) return { x: 0, y: 0, d: -1 };
        var ua = ((rx4 - rx3) * (ry1 - ry3) - (ry4 - ry3) * (rx1 - rx3)) / uc;
        var ub = ((rx2 - rx1) * (ry1 - ry3) - (ry2 - ry1) * (rx1 - rx3)) / uc;
        if (!z) z = 0.000000001;
        if (ua > 0 && ua < 1 && ub > 0 && ub < 1) {
          return {
            x: cx + (rx1 + ua * (rx2 - rx1)) * scale,
            y: cy + (y / z) * scale,
            d: Math.sqrt(x * x + y * y + z * z),
          };
        } else {
          return {
            x: cx + (rx1 + ua * (rx2 - rx1)) * scale,
            y: cy + (y / z) * scale,
            d: -1,
          };
        }
      }

      function spawnSeed() {
        seed = new Object();
        seed.x = -50 + Math.random() * 100;
        seed.y = 25;
        seed.z = -50 + Math.random() * 100;
        seed.vx = 0.1 - Math.random() * 0.2;
        seed.vy = -1.5; //*(1+Math.random()/2);
        seed.vz = 0.1 - Math.random() * 0.2;
        seed.born = frames;
        seeds.push(seed);
      }

      function splode(x, y, z) {
        t = 5 + parseInt(Math.random() * 150);
        sparkV = 1 + Math.random() * 2.5;
        type = parseInt(Math.random() * 3);
        switch (type) {
          case 0:
            pic1 = parseInt(Math.random() * 10);
            break;
          case 1:
            pic1 = parseInt(Math.random() * 10);
            do {
              pic2 = parseInt(Math.random() * 10);
            } while (pic2 == pic1);
            break;
          case 2:
            pic1 = parseInt(Math.random() * 10);
            do {
              pic2 = parseInt(Math.random() * 10);
            } while (pic2 == pic1);
            do {
              pic3 = parseInt(Math.random() * 10);
            } while (pic3 == pic1 || pic3 == pic2);
            break;
        }
        for (m = 1; m < t; ++m) {
          spark = new Object();
          spark.x = x;
          spark.y = y;
          spark.z = z;
          p1 = pi * 2 * Math.random();
          p2 = pi * Math.random();
          v = sparkV * (1 + Math.random() / 6);
          spark.vx = Math.sin(p1) * Math.sin(p2) * v;
          spark.vz = Math.cos(p1) * Math.sin(p2) * v;
          spark.vy = Math.cos(p2) * v;
          switch (type) {
            case 0:
              spark.img = sparkPics[pic1];
              break;
            case 1:
              spark.img = sparkPics[parseInt(Math.random() * 2) ? pic1 : pic2];
              break;
            case 2:
              switch (parseInt(Math.random() * 3)) {
                case 0:
                  spark.img = sparkPics[pic1];
                  break;
                case 1:
                  spark.img = sparkPics[pic2];
                  break;
                case 2:
                  spark.img = sparkPics[pic3];
                  break;
              }
              break;
          }
          spark.radius = 25 + Math.random() * 50;
          spark.alpha = 1;
          spark.trail = new Array();
          sparks.push(spark);
        }
        switch (parseInt(Math.random() * 4)) {
          case 0:
            pow = new Audio(s + "pow1.ogg");
            break;
          case 1:
            pow = new Audio(s + "pow2.ogg");
            break;
          case 2:
            pow = new Audio(s + "pow3.ogg");
            break;
          case 3:
            pow = new Audio(s + "pow4.ogg");
            break;
        }
        d = Math.sqrt(
          (x - playerX) * (x - playerX) +
            (y - playerY) * (y - playerY) +
            (z - playerZ) * (z - playerZ)
        );
        pow.volume = 1.5 / (1 + d / 10);
        pow.play();
      }

      function doLogic() {
        if (seedTimer < frames) {
          seedTimer = frames + seedInterval * Math.random() * 10;
          spawnSeed();
        }
        for (i = 0; i < seeds.length; ++i) {
          seeds[i].vy += gravity;
          seeds[i].x += seeds[i].vx;
          seeds[i].y += seeds[i].vy;
          seeds[i].z += seeds[i].vz;
          if (frames - seeds[i].born > seedLife) {
            splode(seeds[i].x, seeds[i].y, seeds[i].z);
            seeds.splice(i, 1);
          }
        }
        for (i = 0; i < sparks.length; ++i) {
          if (sparks[i].alpha > 0 && sparks[i].radius > 5) {
            sparks[i].alpha -= 0.01;
            sparks[i].radius /= 1.02;
            sparks[i].vy += gravity;
            point = new Object();
            point.x = sparks[i].x;
            point.y = sparks[i].y;
            point.z = sparks[i].z;
            if (sparks[i].trail.length) {
              x = sparks[i].trail[sparks[i].trail.length - 1].x;
              y = sparks[i].trail[sparks[i].trail.length - 1].y;
              z = sparks[i].trail[sparks[i].trail.length - 1].z;
              d =
                (point.x - x) * (point.x - x) +
                (point.y - y) * (point.y - y) +
                (point.z - z) * (point.z - z);
              if (d > 9) {
                sparks[i].trail.push(point);
              }
            } else {
              sparks[i].trail.push(point);
            }
            if (sparks[i].trail.length > 5) sparks[i].trail.splice(0, 1);
            sparks[i].x += sparks[i].vx;
            sparks[i].y += sparks[i].vy;
            sparks[i].z += sparks[i].vz;
            sparks[i].vx /= 1.075;
            sparks[i].vy /= 1.075;
            sparks[i].vz /= 1.075;
          } else {
            sparks.splice(i, 1);
          }
        }
        p = Math.atan2(playerX, playerZ);
        d = Math.sqrt(playerX * playerX + playerZ * playerZ);
        d += Math.sin(frames / 80) / 1.25;
        t = Math.sin(frames / 200) / 40;
        playerX = Math.sin(p + t) * d;
        playerZ = Math.cos(p + t) * d;
        yaw = pi + p + t;
      }

      function rgb(col) {
        var r = parseInt((0.5 + Math.sin(col) * 0.5) * 16);
        var g = parseInt((0.5 + Math.cos(col) * 0.5) * 16);
        var b = parseInt((0.5 - Math.sin(col) * 0.5) * 16);
        return "#" + r.toString(16) + g.toString(16) + b.toString(16);
      }

      function draw() {
        ctx.clearRect(0, 0, cx * 2, cy * 2);

        ctx.fillStyle = "#ff8";
        for (i = -100; i < 100; i += 3) {
          for (j = -100; j < 100; j += 4) {
            x = i;
            z = j;
            y = 25;
            point = rasterizePoint(x, y, z);
            if (point.d != -1) {
              size = 250 / (1 + point.d);
              d = Math.sqrt(x * x + z * z);
              a = 0.75 - Math.pow(d / 100, 6) * 0.75;
              if (a > 0) {
                ctx.globalAlpha = a;
                ctx.fillRect(
                  point.x - size / 2,
                  point.y - size / 2,
                  size,
                  size
                );
              }
            }
          }
        }
        ctx.globalAlpha = 1;
        for (i = 0; i < seeds.length; ++i) {
          point = rasterizePoint(seeds[i].x, seeds[i].y, seeds[i].z);
          if (point.d != -1) {
            size = 200 / (1 + point.d);
            ctx.fillRect(point.x - size / 2, point.y - size / 2, size, size);
          }
        }
        point1 = new Object();
        for (i = 0; i < sparks.length; ++i) {
          point = rasterizePoint(sparks[i].x, sparks[i].y, sparks[i].z);
          if (point.d != -1) {
            size = (sparks[i].radius * 200) / (1 + point.d);
            if (sparks[i].alpha < 0) sparks[i].alpha = 0;
            if (sparks[i].trail.length) {
              point1.x = point.x;
              point1.y = point.y;
              switch (sparks[i].img) {
                case sparkPics[0]:
                  ctx.strokeStyle = "#f84";
                  break;
                case sparkPics[1]:
                  ctx.strokeStyle = "#84f";
                  break;
                case sparkPics[2]:
                  ctx.strokeStyle = "#8ff";
                  break;
                case sparkPics[3]:
                  ctx.strokeStyle = "#fff";
                  break;
                case sparkPics[4]:
                  ctx.strokeStyle = "#4f8";
                  break;
                case sparkPics[5]:
                  ctx.strokeStyle = "#f44";
                  break;
                case sparkPics[6]:
                  ctx.strokeStyle = "#f84";
                  break;
                case sparkPics[7]:
                  ctx.strokeStyle = "#84f";
                  break;
                case sparkPics[8]:
                  ctx.strokeStyle = "#fff";
                  break;
                case sparkPics[9]:
                  ctx.strokeStyle = "#44f";
                  break;
              }
              for (j = sparks[i].trail.length - 1; j >= 0; --j) {
                point2 = rasterizePoint(
                  sparks[i].trail[j].x,
                  sparks[i].trail[j].y,
                  sparks[i].trail[j].z
                );
                if (point2.d != -1) {
                  ctx.globalAlpha =
                    ((j / sparks[i].trail.length) * sparks[i].alpha) / 2;
                  ctx.beginPath();
                  ctx.moveTo(point1.x, point1.y);
                  ctx.lineWidth =
                    1 +
                    (sparks[i].radius * 10) /
                      (sparks[i].trail.length - j) /
                      (1 + point2.d);
                  ctx.lineTo(point2.x, point2.y);
                  ctx.stroke();
                  point1.x = point2.x;
                  point1.y = point2.y;
                }
              }
            }
            ctx.globalAlpha = sparks[i].alpha;
            ctx.drawImage(
              sparks[i].img,
              point.x - size / 2,
              point.y - size / 2,
              size,
              size
            );
          }
        }
      }

      function frame() {
        if (frames > 100000) {
          seedTimer = 0;
          frames = 0;
        }
        frames++;
        draw();
        doLogic();
        requestAnimationFrame(frame);
      }

      window.addEventListener("resize", () => {
        canvas.width = canvas.clientWidth;
        canvas.height = canvas.clientHeight;
        cx = canvas.width / 2;
        cy = canvas.height / 2;
      });

      initVars();
      frame();
    </script>
    <script src="js/index.js"></script>
    <div id="page_end_html">
      <!--放大图片-->
      <link
        rel="stylesheet"
        type="text/css"
        href="https://blog-static.cnblogs.com/files/zouwangblog/zoom.css"
      />
      <script src="https://cdn.bootcss.com/jquery/1.8.3/jquery.min.js"></script>
      <script src="https://cdn.bootcss.com/bootstrap/3.2.0/js/transition.js"></script>
      <script src="https://blog-static.cnblogs.com/files/zouwangblog/zoom.js"></script>
      <script type="text/javascript">
        $("#cnblogs_post_body img").attr("data-action", "zoom");
      </script>
      <!--放大图片end-->
    
      <!--鼠标特效-->
      <script src="https://blog-static.cnblogs.com/files/zouwangblog/mouse-click.js"></script>
      <canvas
        width="1777"
        height="841"
        style="
          position: fixed;
          left: 0px;
          top: 0px;
          z-index: 2147483647;
          pointer-events: none;
        "
      ></canvas>
      <!--鼠标特效 end-->
      <!-- require APlayer -->
      <link
        rel="stylesheet"
        href="https://cdn.jsdelivr.net/npm/aplayer/dist/APlayer.min.css"
      />
      <script src="https://cdn.jsdelivr.net/npm/aplayer/dist/APlayer.min.js"></script>
      <!-- require MetingJS -->
      <script src="https://cdn.jsdelivr.net/npm/meting@2/dist/Meting.min.js"></script>
    
      <!-- // 随机线条 -->
      <script>
        !(function () {
          function n(n, e, t) {
            return n.getAttribute(e) || t;
          }
          function e(n) {
            return document.getElementsByTagName(n);
          }
          function t() {
            var t = e("script"),
              o = t.length,
              i = t[o - 1];
            return {
              l: o,
              z: n(i, "zIndex", -1),
              o: n(i, "opacity", 0.6),
              c: n(i, "color", "148,0,211"),
              n: n(i, "count", 99),
            };
          }
          function o() {
            (a = m.width =
              window.innerWidth ||
              document.documentElement.clientWidth ||
              document.body.clientWidth),
              (c = m.height =
                window.innerHeight ||
                document.documentElement.clientHeight ||
                document.body.clientHeight);
          }
          function i() {
            r.clearRect(0, 0, a, c);
            var n, e, t, o, m, l;
            s.forEach(function (i, x) {
              for (
                i.x += i.xa,
                  i.y += i.ya,
                  i.xa *= i.x > a || i.x < 0 ? -1 : 1,
                  i.ya *= i.y > c || i.y < 0 ? -1 : 1,
                  r.fillRect(i.x - 0.5, i.y - 0.5, 1, 1),
                  e = x + 1;
                e < u.length;
                e++
              )
                (n = u[e]),
                  null !== n.x &&
                    null !== n.y &&
                    ((o = i.x - n.x),
                    (m = i.y - n.y),
                    (l = o * o + m * m),
                    l < n.max &&
                      (n === y &&
                        l >= n.max / 2 &&
                        ((i.x -= 0.03 * o), (i.y -= 0.03 * m)),
                      (t = (n.max - l) / n.max),
                      r.beginPath(),
                      (r.lineWidth = t / 2),
                      (r.strokeStyle = "rgba(" + d.c + "," + (t + 0.2) + ")"),
                      r.moveTo(i.x, i.y),
                      r.lineTo(n.x, n.y),
                      r.stroke()));
            }),
              x(i);
          }
          var a,
            c,
            u,
            m = document.createElement("canvas"),
            d = t(),
            l = "c_n" + d.l,
            r = m.getContext("2d"),
            x =
              window.requestAnimationFrame ||
              window.webkitRequestAnimationFrame ||
              window.mozRequestAnimationFrame ||
              window.oRequestAnimationFrame ||
              window.msRequestAnimationFrame ||
              function (n) {
                window.setTimeout(n, 1e3 / 45);
              },
            w = Math.random,
            y = { x: null, y: null, max: 2e4 };
          (m.id = l),
            (m.style.cssText =
              "position:fixed;top:0;left:0;z-index:" + d.z + ";opacity:" + d.o),
            e("body")[0].appendChild(m),
            o(),
            (window.onresize = o),
            (window.onmousemove = function (n) {
              (n = n || window.event), (y.x = n.clientX), (y.y = n.clientY);
            }),
            (window.onmouseout = function () {
              (y.x = null), (y.y = null);
            });
          for (var s = [], f = 0; d.n > f; f++) {
            var h = w() * a,
              g = w() * c,
              v = 2 * w() - 1,
              p = 2 * w() - 1;
            s.push({ x: h, y: g, xa: v, ya: p, max: 6e3 });
          }
          (u = s.concat([y])),
            setTimeout(function () {
              i();
            }, 100);
        })();
      </script>
    
      <!-- 雪花特效 -->
      <script type="text/javascript">
        (function ($) {
          $.fn.snow = function (options) {
            var $flake = $('<div id="snowbox" />')
                .css({ position: "absolute", "z-index": "9999", top: "-50px" })
                .html("❄"),
              documentHeight = $(document).height(),
              documentWidth = $(document).width(),
              defaults = {
                minSize: 10,
                maxSize: 20,
                newOn: 1000,
                flakeColor:
                  "#00CED1" /* 此处可以定义雪花颜色,若要白色可以改为#FFFFFF */,
              },
              options = $.extend({}, defaults, options);
            var interval = setInterval(function () {
              var startPositionLeft = Math.random() * documentWidth - 100,
                startOpacity = 0.5 + Math.random(),
                sizeFlake = options.minSize + Math.random() * options.maxSize,
                endPositionTop = documentHeight - 200,
                endPositionLeft = startPositionLeft - 500 + Math.random() * 500,
                durationFall = documentHeight * 10 + Math.random() * 5000;
              $flake
                .clone()
                .appendTo("body")
                .css({
                  left: startPositionLeft,
                  opacity: startOpacity,
                  "font-size": sizeFlake,
                  color: options.flakeColor,
                })
                .animate(
                  {
                    top: endPositionTop,
                    left: endPositionLeft,
                    opacity: 0.2,
                  },
                  durationFall,
                  "linear",
                  function () {
                    $(this).remove();
                  }
                );
            }, options.newOn);
          };
        })(jQuery);
        $(function () {
          $.fn.snow({
            minSize: 5 /* 定义雪花最小尺寸 */,
            maxSize: 80 /* 定义雪花最大尺寸 */,
            newOn: 200 /* 定义密集程度,数字越小越密集 */,
          });
        });
      </script>
  </body>
</html>

index.js

 



var S = {
  init: function () {
    var action = window.location.href,
        i = action.indexOf('?a=');

    S.Drawing.init('.canvas');
    document.body.classList.add('body--ready');

    if (i !== -1) {
      S.UI.simulate(decodeURI(action).substring(i + 3));
    } else {
      S.UI.simulate('|#countdown 3||2023|新年快乐||#rectangle|');
      // S.UI.simulate('|写|尽|千|山|落|笔|是|你|#rectangle|');
    }

    S.Drawing.loop(function () {
      S.Shape.render();
    });
  }
};


S.Drawing = (function () {
  var canvas,
      context,
      renderFn
      requestFrame = window.requestAnimationFrame       ||
                     window.webkitRequestAnimationFrame ||
                     window.mozRequestAnimationFrame    ||
                     window.oRequestAnimationFrame      ||
                     window.msRequestAnimationFrame     ||
                     function(callback) {
                       window.setTimeout(callback, 1000 / 60);
                     };

  return {
    init: function (el) {
      canvas = document.querySelector(el);
      context = canvas.getContext('2d');
      this.adjustCanvas();

      window.addEventListener('resize', function (e) {
        S.Drawing.adjustCanvas();
      });
    },

    loop: function (fn) {
      renderFn = !renderFn ? fn : renderFn;
      this.clearFrame();
      renderFn();
      requestFrame.call(window, this.loop.bind(this));
    },

    adjustCanvas: function () {
      canvas.width = window.innerWidth;
      canvas.height = window.innerHeight;
    },

    clearFrame: function () {
      context.clearRect(0, 0, canvas.width, canvas.height);
    },

    getArea: function () {
      return { w: canvas.width, h: canvas.height };
    },

    drawCircle: function (p, c) {
      context.fillStyle = c.render();
      context.beginPath();
      context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);
      context.closePath();
      context.fill();
    }
  }
}());


S.UI = (function () {
  var canvas = document.querySelector('.canvas'),
      interval,
      isTouch = false, //('ontouchstart' in window || navigator.msMaxTouchPoints),
      currentAction,
      resizeTimer,
      time,
      maxShapeSize = 30,
      firstAction = true,
      sequence = [],
      cmd = '#';

  function formatTime(date) {
    var h = date.getHours(),
        m = date.getMinutes(),
    m = m < 10 ? '0' + m : m;
    return h + ':' + m;
  }

  function getValue(value) {
    return value && value.split(' ')[1];
  }

  function getAction(value) {
    value = value && value.split(' ')[0];
    return value && value[0] === cmd && value.substring(1);
  }

  function timedAction(fn, delay, max, reverse) {
    clearInterval(interval);
    currentAction = reverse ? max : 1;
    fn(currentAction);

    if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {
      interval = setInterval(function () {
        currentAction = reverse ? currentAction - 1 : currentAction + 1;
        fn(currentAction);

        if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {
          clearInterval(interval);
        }
      }, delay);
    }
  }

  function reset(destroy) {
    clearInterval(interval);
    sequence = [];
    time = null;
    destroy && S.Shape.switchShape(S.ShapeBuilder.letter(''));
  }

  function performAction(value) {
    var action,
        value,
        current;

    // overlay.classList.remove('overlay--visible');
    sequence = typeof(value) === 'object' ? value : sequence.concat(value.split('|'));
    // input.value = '';
    // checkInputWidth();

    timedAction(function (index) {
      current = sequence.shift();
      action = getAction(current);
      value = getValue(current);

      switch (action) {
        case 'countdown':
          value = parseInt(value) || 10;
          value = value > 0 ? value : 10;

          timedAction(function (index) {
            if (index === 0) {
              if (sequence.length === 0) {
                S.Shape.switchShape(S.ShapeBuilder.letter(''));
              } else {
                performAction(sequence);
              }
            } else {
              S.Shape.switchShape(S.ShapeBuilder.letter(index), true);
            }
          }, 1000, value, true);
          break;

        case 'rectangle':
          value = value && value.split('x');
          value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];

          S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));
          break;

        case 'circle':
          value = parseInt(value) || maxShapeSize;
          value = Math.min(value, maxShapeSize);
          S.Shape.switchShape(S.ShapeBuilder.circle(value));
          break;

        case 'time':
          var t = formatTime(new Date());

          if (sequence.length > 0) {
            S.Shape.switchShape(S.ShapeBuilder.letter(t));
          } else {
            timedAction(function () {
              t = formatTime(new Date());
              if (t !== time) {
                time = t;
                S.Shape.switchShape(S.ShapeBuilder.letter(time));
              }
            }, 1000);
          }
          break;

        default:
          S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'What?' : current));
      }
    }, 2000, sequence.length);
  }

  function checkInputWidth(e) {
    if (input.value.length > 18) {
      ui.classList.add('ui--wide');
    } else {
      ui.classList.remove('ui--wide');
    }

    if (firstAction && input.value.length > 0) {
      ui.classList.add('ui--enter');
    } else {
      ui.classList.remove('ui--enter');
    }
  }

  function bindEvents() {
    document.body.addEventListener('keydown', function (e) {
      input.focus();

      if (e.keyCode === 13) {
        firstAction = false;
        reset();
        performAction(input.value);
      }
    });

    // input.addEventListener('input', checkInputWidth);
    // input.addEventListener('change', checkInputWidth);
    // input.addEventListener('focus', checkInputWidth);

    // help.addEventListener('click', function (e) {
    //   overlay.classList.toggle('overlay--visible');
    //   overlay.classList.contains('overlay--visible') && reset(true);
    // });

    // commands.addEventListener('click', function (e) {
    //   var el,
    //       info,
    //       demo,
    //       tab,
    //       active,
    //       url;
    //
    //   if (e.target.classList.contains('commands-item')) {
    //     el = e.target;
    //   } else {
    //     el = e.target.parentNode.classList.contains('commands-item') ? e.target.parentNode : e.target.parentNode.parentNode;
    //   }
    //
    //   info = el && el.querySelector('.commands-item-info');
    //   demo = el && info.getAttribute('data-demo');
    //   url = el && info.getAttribute('data-url');
    //
    //   if (info) {
    //     overlay.classList.remove('overlay--visible');
    //
    //     if (demo) {
    //       input.value = demo;
    //
    //       if (isTouch) {
    //         reset();
    //         performAction(input.value);
    //       } else {
    //         input.focus();
    //       }
    //     } else if (url) {
    //       //window.location = url;
    //     }
    //   }
    // });

    canvas.addEventListener('click', function (e) {
      overlay.classList.remove('overlay--visible');
    });
  }

  function init() {
    bindEvents();
    // input.focus();
    isTouch && document.body.classList.add('touch');
  }

  // Init
  init();

  return {
    simulate: function (action) {
      performAction(action);
    }
  }
}());


S.UI.Tabs = (function () {
  var tabs = document.querySelector('.tabs'),
      labels = document.querySelector('.tabs-labels'),
      triggers = document.querySelectorAll('.tabs-label'),
      panels = document.querySelectorAll('.tabs-panel');

  function activate(i) {
    triggers[i].classList.add('tabs-label--active');
    panels[i].classList.add('tabs-panel--active');
  }

  function bindEvents() {
    labels.addEventListener('click', function (e) {
      var el = e.target,
          index;

      if (el.classList.contains('tabs-label')) {
        for (var t = 0; t < triggers.length; t++) {
          triggers[t].classList.remove('tabs-label--active');
          panels[t].classList.remove('tabs-panel--active');

          if (el === triggers[t]) {
            index = t;
          }
        }

        activate(index);
      }
    });
  }

  function init() {
    activate(0);
    bindEvents();
  }

  // Init
  init();
}());


S.Point = function (args) {
  this.x = args.x;
  this.y = args.y;
  this.z = args.z;
  this.a = args.a;
  this.h = args.h;
};


S.Color = function (r, g, b, a) {
  this.r = r;
  this.g = g;
  this.b = b;
  this.a = a;
};

S.Color.prototype = {
  render: function () {
    return 'rgba(' + this.r + ',' +  + this.g + ',' + this.b + ',' + this.a + ')';
  }
};


S.Dot = function (x, y) {
  this.p = new S.Point({
    x: x,
    y: y,
    z: 5,
    a: 1,
    h: 0
  });

  this.e = 0.07;
  this.s = true;

  this.c = new S.Color(255, 255, 255, this.p.a);

  this.t = this.clone();
  this.q = [];
};

S.Dot.prototype = {
  clone: function () {
    return new S.Point({
      x: this.x,
      y: this.y,
      z: this.z,
      a: this.a,
      h: this.h
    });
  },

  _draw: function () {
    this.c.a = this.p.a;
    S.Drawing.drawCircle(this.p, this.c);
  },

  _moveTowards: function (n) {
    var details = this.distanceTo(n, true),
        dx = details[0],
        dy = details[1],
        d = details[2],
        e = this.e * d;

    if (this.p.h === -1) {
      this.p.x = n.x;
      this.p.y = n.y;
      return true;
    }

    if (d > 1) {
      this.p.x -= ((dx / d) * e);
      this.p.y -= ((dy / d) * e);
    } else {
      if (this.p.h > 0) {
        this.p.h--;
      } else {
        return true;
      }
    }

    return false;
  },

  _update: function () {
    if (this._moveTowards(this.t)) {
      var p = this.q.shift();

      if (p) {
        this.t.x = p.x || this.p.x;
        this.t.y = p.y || this.p.y;
        this.t.z = p.z || this.p.z;
        this.t.a = p.a || this.p.a;
        this.p.h = p.h || 0;
      } else {
        if (this.s) {
          this.p.x -= Math.sin(Math.random() * 3.142);
          this.p.y -= Math.sin(Math.random() * 3.142);
        } else {
          this.move(new S.Point({
            x: this.p.x + (Math.random() * 50) - 25,
            y: this.p.y + (Math.random() * 50) - 25,
          }));
        }
      }
    }

    d = this.p.a - this.t.a;
    this.p.a = Math.max(0.1, this.p.a - (d * 0.05));
    d = this.p.z - this.t.z;
    this.p.z = Math.max(1, this.p.z - (d * 0.05));
  },

  distanceTo: function (n, details) {
    var dx = this.p.x - n.x,
        dy = this.p.y - n.y,
        d = Math.sqrt(dx * dx + dy * dy);

    return details ? [dx, dy, d] : d;
  },

  move: function (p, avoidStatic) {
    if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {
      this.q.push(p);
    }
  },

  render: function () {
    this._update();
    this._draw();
  }
}


S.ShapeBuilder = (function () {
  var gap = 13,
      shapeCanvas = document.createElement('canvas'),
      shapeContext = shapeCanvas.getContext('2d'),
      fontSize = 500,
      fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';

  function fit() {
    shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;
    shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;
    shapeContext.fillStyle = 'red';
    shapeContext.textBaseline = 'middle';
    shapeContext.textAlign = 'center';
  }

  function processCanvas() {
    var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;
        dots = [],
        pixels,
        x = 0,
        y = 0,
        fx = shapeCanvas.width,
        fy = shapeCanvas.height,
        w = 0,
        h = 0;

    for (var p = 0; p < pixels.length; p += (4 * gap)) {
      if (pixels[p + 3] > 0) {
        dots.push(new S.Point({
          x: x,
          y: y
        }));

        w = x > w ? x : w;
        h = y > h ? y : h;
        fx = x < fx ? x : fx;
        fy = y < fy ? y : fy;
      }

      x += gap;

      if (x >= shapeCanvas.width) {
        x = 0;
        y += gap;
        p += gap * 4 * shapeCanvas.width;
      }
    }

    return { dots: dots, w: w + fx, h: h + fy };
  }

  function setFontSize(s) {
    shapeContext.font = 'bold ' + s + 'px ' + fontFamily;
  }

  function isNumber(n) {
    return !isNaN(parseFloat(n)) && isFinite(n);
  }

  function init() {
    fit();
    window.addEventListener('resize', fit);
  }

  // Init
  init();

  return {
    imageFile: function (url, callback) {
      var image = new Image(),
          a = S.Drawing.getArea();

      image.onload = function () {
        shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
        shapeContext.drawImage(this, 0, 0, a.h * 0.6, a.h * 0.6);
        callback(processCanvas());
      };

      image.onerror = function () {
        callback(S.ShapeBuilder.letter('What?'));
      }

      image.src = url;
    },

    circle: function (d) {
      var r = Math.max(0, d) / 2;
      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
      shapeContext.beginPath();
      shapeContext.arc(r * gap, r * gap, r * gap, 0, 2 * Math.PI, false);
      shapeContext.fill();
      shapeContext.closePath();

      return processCanvas();
    },

    letter: function (l) {
      var s = 0;

      setFontSize(fontSize);
      s = Math.min(fontSize,
                  (shapeCanvas.width / shapeContext.measureText(l).width) * 0.8 * fontSize,
                  (shapeCanvas.height / fontSize) * (isNumber(l) ? 1 : 0.45) * fontSize);
      setFontSize(s);

      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
      shapeContext.fillText(l, shapeCanvas.width / 2, shapeCanvas.height / 2);

      return processCanvas();
    },

    rectangle: function (w, h) {
      var dots = [],
          width = gap * w,
          height = gap * h;

      for (var y = 0; y < height; y += gap) {
        for (var x = 0; x < width; x += gap) {
          dots.push(new S.Point({
            x: x,
            y: y,
          }));
        }
      }

      return { dots: dots, w: width, h: height };
    }
  };
}());


S.Shape = (function () {
  var dots = [],
      width = 0,
      height = 0,
      cx = 0,
      cy = 0;

  function compensate() {
    var a = S.Drawing.getArea();

    cx = a.w / 2 - width / 2;
    cy = a.h / 2 - height / 2;
  }

  return {
    shuffleIdle: function () {
      var a = S.Drawing.getArea();

      for (var d = 0; d < dots.length; d++) {
        if (!dots[d].s) {
          dots[d].move({
            x: Math.random() * a.w,
            y: Math.random() * a.h
          });
        }
      }
    },

    switchShape: function (n, fast) {
      var size,
          a = S.Drawing.getArea();

      width = n.w;
      height = n.h;

      compensate();

      if (n.dots.length > dots.length) {
        size = n.dots.length - dots.length;
        for (var d = 1; d <= size; d++) {
          dots.push(new S.Dot(a.w / 2, a.h / 2));
        }
      }

      var d = 0,
          i = 0;

      while (n.dots.length > 0) {
        i = Math.floor(Math.random() * n.dots.length);
        dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);

        if (dots[d].s) {
          dots[d].move(new S.Point({
            z: Math.random() * 20 + 10,
            a: Math.random(),
            h: 18
          }));
        } else {
          dots[d].move(new S.Point({
            z: Math.random() * 5 + 5,
            h: fast ? 18 : 30
          }));
        }

        dots[d].s = true;
        dots[d].move(new S.Point({
          x: n.dots[i].x + cx,
          y: n.dots[i].y + cy,
          a: 1,
          z: 5,
          h: 0
        }));

        n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));
        d++;
      }

      for (var i = d; i < dots.length; i++) {
        if (dots[i].s) {
          dots[i].move(new S.Point({
            z: Math.random() * 20 + 10,
            a: Math.random(),
            h: 20
          }));

          dots[i].s = false;
          dots[i].e = 0.04;
          dots[i].move(new S.Point({
            x: Math.random() * a.w,
            y: Math.random() * a.h,
            a: 0.3, //.4
            z: Math.random() * 4,
            h: 0
          }));
        }
      }
    },

    render: function () {
      for (var d = 0; d < dots.length; d++) {
        dots[d].render();
      }
    }
  }
}());


S.init();

关注文章底部微信公众号主页回复“2023新年烟花1”即可获取

 

第二款

(没有雪花设计有音乐)

源码分享

index.html

<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>计算机基础与编程</title>

<style>
html,body{
	margin:0px;
	width:100%;
	height:100%;
	overflow:hidden;
	background:#000;
}
</style>

</head>
<body>
<audio id="a1" loop="loop">
	<source src="https://music.163.com/song/media/outer/url?id=1877996649.mp3">
</audio>
<canvas id="canvas" style="position:absolute;width:100%;height:100%;z-index:8888"></canvas>
<canvas style="position:absolute;width:100%;height:100%;z-index:9999" class="canvas" ></canvas>
<div class="overlay">
  <div class="tabs">
    <div class="tabs-labels"><span class="tabs-label">Commands</span><span class="tabs-label">Info</span><span class="tabs-label">Share</span></div>

    <div class="tabs-panels">
      <ul class="tabs-panel commands">
      </ul>
    </div>
  </div>
</div>
<script>
window.onload=function () {
	let oA=document.querySelector("#a1");
	let timer=null;
	function autoPlay() {
		if (oA.paused) {
			oA.paused=false;
			oA.volume=0.5;
			oA.play();
		}else {
			clearInterval(timer);
		}
	}
	timer=setInterval(autoPlay,1);
}
function initVars(){

	pi=Math.PI;
	ctx=canvas.getContext("2d");
	canvas.width=canvas.clientWidth;
	canvas.height=canvas.clientHeight;
	cx=canvas.width/2;
	cy=canvas.height/2;
	playerZ=-25;
	playerX=playerY=playerVX=playerVY=playerVZ=pitch=yaw=pitchV=yawV=0;
	scale=600;
	seedTimer=0;seedInterval=5,seedLife=100;gravity=.02;
	seeds=new Array();
	sparkPics=new Array();
	s="https://cantelope.org/NYE/";
	for(i=1;i<=10;++i){
		sparkPic=new Image();
		sparkPic.src=s+"spark"+i+".png";
		sparkPics.push(sparkPic);
	}
	sparks=new Array();
	pow1=new Audio(s+"pow1.ogg");
	pow2=new Audio(s+"pow2.ogg");
	pow3=new Audio(s+"pow3.ogg");
	pow4=new Audio(s+"pow4.ogg");
	frames = 0;
}

function rasterizePoint(x,y,z){

	var p,d;
	x-=playerX;
	y-=playerY;
	z-=playerZ;
	p=Math.atan2(x,z);
	d=Math.sqrt(x*x+z*z);
	x=Math.sin(p-yaw)*d;
	z=Math.cos(p-yaw)*d;
	p=Math.atan2(y,z);
	d=Math.sqrt(y*y+z*z);
	y=Math.sin(p-pitch)*d;
	z=Math.cos(p-pitch)*d;
	var rx1=-1000,ry1=1,rx2=1000,ry2=1,rx3=0,ry3=0,rx4=x,ry4=z,uc=(ry4-ry3)*(rx2-rx1)-(rx4-rx3)*(ry2-ry1);
	if(!uc) return {x:0,y:0,d:-1};
	var ua=((rx4-rx3)*(ry1-ry3)-(ry4-ry3)*(rx1-rx3))/uc;
	var ub=((rx2-rx1)*(ry1-ry3)-(ry2-ry1)*(rx1-rx3))/uc;
	if(!z)z=.000000001;
	if(ua>0&&ua<1&&ub>0&&ub<1){
		return {
			x:cx+(rx1+ua*(rx2-rx1))*scale,
			y:cy+y/z*scale,
			d:Math.sqrt(x*x+y*y+z*z)
		};
	}else{
		return {
			x:cx+(rx1+ua*(rx2-rx1))*scale,
			y:cy+y/z*scale,
			d:-1
		};
	}
}

function spawnSeed(){

	seed=new Object();
	seed.x=-50+Math.random()*100;
	seed.y=25;
	seed.z=-50+Math.random()*100;
	seed.vx=.1-Math.random()*.2;
	seed.vy=-1.5;//*(1+Math.random()/2);
	seed.vz=.1-Math.random()*.2;
	seed.born=frames;
	seeds.push(seed);
}

function splode(x,y,z){

	t=5+parseInt(Math.random()*150);
	sparkV=1+Math.random()*2.5;
	type=parseInt(Math.random()*3);
	switch(type){
		case 0:
			pic1=parseInt(Math.random()*10);
			break;
		case 1:
			pic1=parseInt(Math.random()*10);
			do{ pic2=parseInt(Math.random()*10); }while(pic2==pic1);
			break;
		case 2:
			pic1=parseInt(Math.random()*10);
			do{ pic2=parseInt(Math.random()*10); }while(pic2==pic1);
			do{ pic3=parseInt(Math.random()*10); }while(pic3==pic1 || pic3==pic2);
			break;
	}
	for(m=1;m<t;++m){
		spark=new Object();
		spark.x=x; spark.y=y; spark.z=z;
		p1=pi*2*Math.random();
		p2=pi*Math.random();
		v=sparkV*(1+Math.random()/6)
		spark.vx=Math.sin(p1)*Math.sin(p2)*v;
		spark.vz=Math.cos(p1)*Math.sin(p2)*v;
		spark.vy=Math.cos(p2)*v;
		switch(type){
			case 0: spark.img=sparkPics[pic1]; break;
			case 1:
				spark.img=sparkPics[parseInt(Math.random()*2)?pic1:pic2];
				break;
			case 2:
				switch(parseInt(Math.random()*3)){
					case 0: spark.img=sparkPics[pic1]; break;
					case 1: spark.img=sparkPics[pic2]; break;
					case 2: spark.img=sparkPics[pic3]; break;
				}
				break;
		}
		spark.radius=25+Math.random()*50;
		spark.alpha=1;
		spark.trail=new Array();
		sparks.push(spark);
	}
	switch(parseInt(Math.random()*4)){
		case 0:	pow=new Audio(s+"pow1.ogg"); break;
		case 1:	pow=new Audio(s+"pow2.ogg"); break;
		case 2:	pow=new Audio(s+"pow3.ogg"); break;
		case 3:	pow=new Audio(s+"pow4.ogg"); break;
	}
	d=Math.sqrt((x-playerX)*(x-playerX)+(y-playerY)*(y-playerY)+(z-playerZ)*(z-playerZ));
	pow.volume=1.5/(1+d/10);
	pow.play();
}

function doLogic(){

	if(seedTimer<frames){
		seedTimer=frames+seedInterval*Math.random()*10;
		spawnSeed();
	}
	for(i=0;i<seeds.length;++i){
		seeds[i].vy+=gravity;
		seeds[i].x+=seeds[i].vx;
		seeds[i].y+=seeds[i].vy;
		seeds[i].z+=seeds[i].vz;
		if(frames-seeds[i].born>seedLife){
			splode(seeds[i].x,seeds[i].y,seeds[i].z);
			seeds.splice(i,1);
		}
	}
	for(i=0;i<sparks.length;++i){
		if(sparks[i].alpha>0 && sparks[i].radius>5){
			sparks[i].alpha-=.01;
			sparks[i].radius/=1.02;
			sparks[i].vy+=gravity;
			point=new Object();
			point.x=sparks[i].x;
			point.y=sparks[i].y;
			point.z=sparks[i].z;
			if(sparks[i].trail.length){
				x=sparks[i].trail[sparks[i].trail.length-1].x;
				y=sparks[i].trail[sparks[i].trail.length-1].y;
				z=sparks[i].trail[sparks[i].trail.length-1].z;
				d=((point.x-x)*(point.x-x)+(point.y-y)*(point.y-y)+(point.z-z)*(point.z-z));
				if(d>9){
					sparks[i].trail.push(point);
				}
			}else{
				sparks[i].trail.push(point);
			}
			if(sparks[i].trail.length>5)sparks[i].trail.splice(0,1);
			sparks[i].x+=sparks[i].vx;
			sparks[i].y+=sparks[i].vy;
			sparks[i].z+=sparks[i].vz;
			sparks[i].vx/=1.075;
			sparks[i].vy/=1.075;
			sparks[i].vz/=1.075;
		}else{
			sparks.splice(i,1);
		}
	}
	p=Math.atan2(playerX,playerZ);
	d=Math.sqrt(playerX*playerX+playerZ*playerZ);
	d+=Math.sin(frames/80)/1.25;
	t=Math.sin(frames/200)/40;
	playerX=Math.sin(p+t)*d;
	playerZ=Math.cos(p+t)*d;
	yaw=pi+p+t;
}

function rgb(col){

	var r = parseInt((.5+Math.sin(col)*.5)*16);
	var g = parseInt((.5+Math.cos(col)*.5)*16);
	var b = parseInt((.5-Math.sin(col)*.5)*16);
	return "#"+r.toString(16)+g.toString(16)+b.toString(16);
}

function draw(){

	ctx.clearRect(0,0,cx*2,cy*2);

	ctx.fillStyle="#ff8";
	for(i=-100;i<100;i+=3){
		for(j=-100;j<100;j+=4){
			x=i;z=j;y=25;
			point=rasterizePoint(x,y,z);
			if(point.d!=-1){
				size=250/(1+point.d);
				d = Math.sqrt(x * x + z * z);
				a = 0.75 - Math.pow(d / 100, 6) * 0.75;
				if(a>0){
					ctx.globalAlpha = a;
					ctx.fillRect(point.x-size/2,point.y-size/2,size,size);
				}
			}
		}
	}
	ctx.globalAlpha=1;
	for(i=0;i<seeds.length;++i){
		point=rasterizePoint(seeds[i].x,seeds[i].y,seeds[i].z);
		if(point.d!=-1){
			size=200/(1+point.d);
			ctx.fillRect(point.x-size/2,point.y-size/2,size,size);
		}
	}
	point1=new Object();
	for(i=0;i<sparks.length;++i){
		point=rasterizePoint(sparks[i].x,sparks[i].y,sparks[i].z);
		if(point.d!=-1){
			size=sparks[i].radius*200/(1+point.d);
			if(sparks[i].alpha<0)sparks[i].alpha=0;
			if(sparks[i].trail.length){
				point1.x=point.x;
				point1.y=point.y;
				switch(sparks[i].img){
					case sparkPics[0]:ctx.strokeStyle="#f84";break;
					case sparkPics[1]:ctx.strokeStyle="#84f";break;
					case sparkPics[2]:ctx.strokeStyle="#8ff";break;
					case sparkPics[3]:ctx.strokeStyle="#fff";break;
					case sparkPics[4]:ctx.strokeStyle="#4f8";break;
					case sparkPics[5]:ctx.strokeStyle="#f44";break;
					case sparkPics[6]:ctx.strokeStyle="#f84";break;
					case sparkPics[7]:ctx.strokeStyle="#84f";break;
					case sparkPics[8]:ctx.strokeStyle="#fff";break;
					case sparkPics[9]:ctx.strokeStyle="#44f";break;
				}
				for(j=sparks[i].trail.length-1;j>=0;--j){
					point2=rasterizePoint(sparks[i].trail[j].x,sparks[i].trail[j].y,sparks[i].trail[j].z);
					if(point2.d!=-1){
						ctx.globalAlpha=j/sparks[i].trail.length*sparks[i].alpha/2;
						ctx.beginPath();
						ctx.moveTo(point1.x,point1.y);
						ctx.lineWidth=1+sparks[i].radius*10/(sparks[i].trail.length-j)/(1+point2.d);
						ctx.lineTo(point2.x,point2.y);
						ctx.stroke();
						point1.x=point2.x;
						point1.y=point2.y;
					}
				}
			}
			ctx.globalAlpha=sparks[i].alpha;
			ctx.drawImage(sparks[i].img,point.x-size/2,point.y-size/2,size,size);
		}
	}
}

function frame(){

	if(frames>100000){
		seedTimer=0;
		frames=0;
	}
	frames++;
	draw();
	doLogic();
	requestAnimationFrame(frame);
}

window.addEventListener("resize",()=>{
	canvas.width=canvas.clientWidth;
	canvas.height=canvas.clientHeight;
	cx=canvas.width/2;
	cy=canvas.height/2;
});


initVars();
frame();
</script>
<script src="js/index.js"></script>

</body>
</html>

index.js


/*

  Shape Shifter
  =============
  A canvas experiment by Kenneth Cachia
  http://www.kennethcachia.com

  Updated code
  ------------
  https://github.com/kennethcachia/Shape-Shifter

*/


var S = {
  init: function () {
    var action = window.location.href,
        i = action.indexOf('?a=');

    S.Drawing.init('.canvas');
    document.body.classList.add('body--ready');

    if (i !== -1) {
      S.UI.simulate(decodeURI(action).substring(i + 3));
    } else {
      // 倒计时修改这句中的数字,不需要倒计时删除“|#countdown 3|”,换内容修改文字
      S.UI.simulate('|#countdown 3||2023|新|年|快|乐|#rectangle|');
    }

    S.Drawing.loop(function () {
      S.Shape.render();
    });
  }
  
};


S.Drawing = (function () {
  var canvas,
      context,
      renderFn
      requestFrame = window.requestAnimationFrame       ||
                     window.webkitRequestAnimationFrame ||
                     window.mozRequestAnimationFrame    ||
                     window.oRequestAnimationFrame      ||
                     window.msRequestAnimationFrame     ||
                     function(callback) {
                       window.setTimeout(callback, 1000 / 60);
                     };

  return {
    init: function (el) {
      canvas = document.querySelector(el);
      context = canvas.getContext('2d');
      this.adjustCanvas();

      window.addEventListener('resize', function (e) {
        S.Drawing.adjustCanvas();
      });
    },

    loop: function (fn) {
      renderFn = !renderFn ? fn : renderFn;
      this.clearFrame();
      renderFn();
      requestFrame.call(window, this.loop.bind(this));
    },

    adjustCanvas: function () {
      canvas.width = window.innerWidth;
      canvas.height = window.innerHeight;
    },

    clearFrame: function () {
      context.clearRect(0, 0, canvas.width, canvas.height);
    },

    getArea: function () {
      return { w: canvas.width, h: canvas.height };
    },

    drawCircle: function (p, c) {
      context.fillStyle = c.render();
      context.beginPath();
      context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);
      context.closePath();
      context.fill();
    }
  }
}());


S.UI = (function () {
  var canvas = document.querySelector('.canvas'),
      interval,
      isTouch = false, //('ontouchstart' in window || navigator.msMaxTouchPoints),
      currentAction,
      resizeTimer,
      time,
      maxShapeSize = 30,
      firstAction = true,
      sequence = [],
      cmd = '#';

  function formatTime(date) {
    var h = date.getHours(),
        m = date.getMinutes(),
    m = m < 10 ? '0' + m : m;
    return h + ':' + m;
  }

  function getValue(value) {
    return value && value.split(' ')[1];
  }

  function getAction(value) {
    value = value && value.split(' ')[0];
    return value && value[0] === cmd && value.substring(1);
  }

  function timedAction(fn, delay, max, reverse) {
    clearInterval(interval);
    currentAction = reverse ? max : 1;
    fn(currentAction);

    if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {
      interval = setInterval(function () {
        currentAction = reverse ? currentAction - 1 : currentAction + 1;
        fn(currentAction);

        if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {
          clearInterval(interval);
        }
      }, delay);
    }
  }

  function reset(destroy) {
    clearInterval(interval);
    sequence = [];
    time = null;
    destroy && S.Shape.switchShape(S.ShapeBuilder.letter(''));
  }

  function performAction(value) {
    var action,
        value,
        current;

    // overlay.classList.remove('overlay--visible');
    sequence = typeof(value) === 'object' ? value : sequence.concat(value.split('|'));
    // input.value = '';
    // checkInputWidth();

    timedAction(function (index) {
      current = sequence.shift();
      action = getAction(current);
      value = getValue(current);

      switch (action) {
        case 'countdown':
          value = parseInt(value) || 10;
          value = value > 0 ? value : 10;

          timedAction(function (index) {
            if (index === 0) {
              if (sequence.length === 0) {
                S.Shape.switchShape(S.ShapeBuilder.letter(''));
              } else {
                performAction(sequence);
              }
            } else {
              S.Shape.switchShape(S.ShapeBuilder.letter(index), true);
            }
          }, 1000, value, true);
          break;

        case 'rectangle':
          value = value && value.split('x');
          value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];

          S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));
          break;

        case 'circle':
          value = parseInt(value) || maxShapeSize;
          value = Math.min(value, maxShapeSize);
          S.Shape.switchShape(S.ShapeBuilder.circle(value));
          break;

        case 'time':
          var t = formatTime(new Date());

          if (sequence.length > 0) {
            S.Shape.switchShape(S.ShapeBuilder.letter(t));
          } else {
            timedAction(function () {
              t = formatTime(new Date());
              if (t !== time) {
                time = t;
                S.Shape.switchShape(S.ShapeBuilder.letter(time));
              }
            }, 1000);
          }
          break;

        default:
          S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'What?' : current));
      }
    }, 2000, sequence.length);
  }

  function checkInputWidth(e) {
    if (input.value.length > 18) {
      ui.classList.add('ui--wide');
    } else {
      ui.classList.remove('ui--wide');
    }

    if (firstAction && input.value.length > 0) {
      ui.classList.add('ui--enter');
    } else {
      ui.classList.remove('ui--enter');
    }
  }

  function bindEvents() {
    document.body.addEventListener('keydown', function (e) {
      input.focus();

      if (e.keyCode === 13) {
        firstAction = false;
        reset();
        performAction(input.value);
      }
    });

    // input.addEventListener('input', checkInputWidth);
    // input.addEventListener('change', checkInputWidth);
    // input.addEventListener('focus', checkInputWidth);

    // help.addEventListener('click', function (e) {
    //   overlay.classList.toggle('overlay--visible');
    //   overlay.classList.contains('overlay--visible') && reset(true);
    // });

    // commands.addEventListener('click', function (e) {
    //   var el,
    //       info,
    //       demo,
    //       tab,
    //       active,
    //       url;
    //
    //   if (e.target.classList.contains('commands-item')) {
    //     el = e.target;
    //   } else {
    //     el = e.target.parentNode.classList.contains('commands-item') ? e.target.parentNode : e.target.parentNode.parentNode;
    //   }
    //
    //   info = el && el.querySelector('.commands-item-info');
    //   demo = el && info.getAttribute('data-demo');
    //   url = el && info.getAttribute('data-url');
    //
    //   if (info) {
    //     overlay.classList.remove('overlay--visible');
    //
    //     if (demo) {
    //       input.value = demo;
    //
    //       if (isTouch) {
    //         reset();
    //         performAction(input.value);
    //       } else {
    //         input.focus();
    //       }
    //     } else if (url) {
    //       //window.location = url;
    //     }
    //   }
    // });

    canvas.addEventListener('click', function (e) {
      overlay.classList.remove('overlay--visible');
    });
  }

  function init() {
    bindEvents();
    // input.focus();
    isTouch && document.body.classList.add('touch');
  }

  // Init
  init();

  return {
    simulate: function (action) {
      performAction(action);
    }
  }
}());


S.UI.Tabs = (function () {
  var tabs = document.querySelector('.tabs'),
      labels = document.querySelector('.tabs-labels'),
      triggers = document.querySelectorAll('.tabs-label'),
      panels = document.querySelectorAll('.tabs-panel');

  function activate(i) {
    triggers[i].classList.add('tabs-label--active');
    panels[i].classList.add('tabs-panel--active');
  }

  function bindEvents() {
    labels.addEventListener('click', function (e) {
      var el = e.target,
          index;

      if (el.classList.contains('tabs-label')) {
        for (var t = 0; t < triggers.length; t++) {
          triggers[t].classList.remove('tabs-label--active');
          panels[t].classList.remove('tabs-panel--active');

          if (el === triggers[t]) {
            index = t;
          }
        }

        activate(index);
      }
      var a = document.getElementById("dd");
      a.onload();
      a.onplay();
    });
  }

  function init() {
    activate(0);
    bindEvents();
  }

  // Init
  init();
}());


S.Point = function (args) {
  this.x = args.x;
  this.y = args.y;
  this.z = args.z;
  this.a = args.a;
  this.h = args.h;
};


S.Color = function (r, g, b, a) {
  this.r = r;
  this.g = g;
  this.b = b;
  this.a = a;
};

S.Color.prototype = {
  render: function () {
    return 'rgba(' + this.r + ',' +  + this.g + ',' + this.b + ',' + this.a + ')';
  }
};


S.Dot = function (x, y) {
  this.p = new S.Point({
    x: x,
    y: y,
    z: 5,
    a: 1,
    h: 0
  });

  this.e = 0.07;
  this.s = true;

  this.c = new S.Color(255, 255, 255, this.p.a);

  this.t = this.clone();
  this.q = [];
};

S.Dot.prototype = {
  clone: function () {
    return new S.Point({
      x: this.x,
      y: this.y,
      z: this.z,
      a: this.a,
      h: this.h
    });
  },

  _draw: function () {
    this.c.a = this.p.a;
    S.Drawing.drawCircle(this.p, this.c);
  },

  _moveTowards: function (n) {
    var details = this.distanceTo(n, true),
        dx = details[0],
        dy = details[1],
        d = details[2],
        e = this.e * d;

    if (this.p.h === -1) {
      this.p.x = n.x;
      this.p.y = n.y;
      return true;
    }

    if (d > 1) {
      this.p.x -= ((dx / d) * e);
      this.p.y -= ((dy / d) * e);
    } else {
      if (this.p.h > 0) {
        this.p.h--;
      } else {
        return true;
      }
    }

    return false;
  },

  _update: function () {
    if (this._moveTowards(this.t)) {
      var p = this.q.shift();

      if (p) {
        this.t.x = p.x || this.p.x;
        this.t.y = p.y || this.p.y;
        this.t.z = p.z || this.p.z;
        this.t.a = p.a || this.p.a;
        this.p.h = p.h || 0;
      } else {
        if (this.s) {
          this.p.x -= Math.sin(Math.random() * 3.142);
          this.p.y -= Math.sin(Math.random() * 3.142);
        } else {
          this.move(new S.Point({
            x: this.p.x + (Math.random() * 50) - 25,
            y: this.p.y + (Math.random() * 50) - 25,
          }));
        }
      }
    }

    d = this.p.a - this.t.a;
    this.p.a = Math.max(0.1, this.p.a - (d * 0.05));
    d = this.p.z - this.t.z;
    this.p.z = Math.max(1, this.p.z - (d * 0.05));
  },

  distanceTo: function (n, details) {
    var dx = this.p.x - n.x,
        dy = this.p.y - n.y,
        d = Math.sqrt(dx * dx + dy * dy);

    return details ? [dx, dy, d] : d;
  },

  move: function (p, avoidStatic) {
    if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {
      this.q.push(p);
    }
  },

  render: function () {
    this._update();
    this._draw();
  }
}


S.ShapeBuilder = (function () {
  var gap = 13,
      shapeCanvas = document.createElement('canvas'),
      shapeContext = shapeCanvas.getContext('2d'),
      fontSize = 500,
      fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';

  function fit() {
    shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;
    shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;
    shapeContext.fillStyle = 'red';
    shapeContext.textBaseline = 'middle';
    shapeContext.textAlign = 'center';
  }

  function processCanvas() {
    var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;
        dots = [],
        pixels,
        x = 0,
        y = 0,
        fx = shapeCanvas.width,
        fy = shapeCanvas.height,
        w = 0,
        h = 0;

    for (var p = 0; p < pixels.length; p += (4 * gap)) {
      if (pixels[p + 3] > 0) {
        dots.push(new S.Point({
          x: x,
          y: y
        }));

        w = x > w ? x : w;
        h = y > h ? y : h;
        fx = x < fx ? x : fx;
        fy = y < fy ? y : fy;
      }

      x += gap;

      if (x >= shapeCanvas.width) {
        x = 0;
        y += gap;
        p += gap * 4 * shapeCanvas.width;
      }
    }

    return { dots: dots, w: w + fx, h: h + fy };
  }

  function setFontSize(s) {
    shapeContext.font = 'bold ' + s + 'px ' + fontFamily;
  }

  function isNumber(n) {
    return !isNaN(parseFloat(n)) && isFinite(n);
  }

  function init() {
    fit();
    window.addEventListener('resize', fit);
  }

  // Init
  init();

  return {
    imageFile: function (url, callback) {
      var image = new Image(),
          a = S.Drawing.getArea();

      image.onload = function () {
        shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
        shapeContext.drawImage(this, 0, 0, a.h * 0.6, a.h * 0.6);
        callback(processCanvas());
      };

      image.onerror = function () {
        callback(S.ShapeBuilder.letter('What?'));
      }

      image.src = url;
    },

    circle: function (d) {
      var r = Math.max(0, d) / 2;
      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
      shapeContext.beginPath();
      shapeContext.arc(r * gap, r * gap, r * gap, 0, 2 * Math.PI, false);
      shapeContext.fill();
      shapeContext.closePath();

      return processCanvas();
    },

    letter: function (l) {
      var s = 0;

      setFontSize(fontSize);
      s = Math.min(fontSize,
                  (shapeCanvas.width / shapeContext.measureText(l).width) * 0.8 * fontSize,
                  (shapeCanvas.height / fontSize) * (isNumber(l) ? 1 : 0.45) * fontSize);
      setFontSize(s);

      shapeContext.clearRect(0, 0, shapeCanvas.width, shapeCanvas.height);
      shapeContext.fillText(l, shapeCanvas.width / 2, shapeCanvas.height / 2);

      return processCanvas();
    },

    rectangle: function (w, h) {
      var dots = [],
          width = gap * w,
          height = gap * h;

      for (var y = 0; y < height; y += gap) {
        for (var x = 0; x < width; x += gap) {
          dots.push(new S.Point({
            x: x,
            y: y,
          }));
        }
      }

      return { dots: dots, w: width, h: height };
    }
  };
}());


S.Shape = (function () {
  var dots = [],
      width = 0,
      height = 0,
      cx = 0,
      cy = 0;

  function compensate() {
    var a = S.Drawing.getArea();

    cx = a.w / 2 - width / 2;
    cy = a.h / 2 - height / 2;
  }

  return {
    shuffleIdle: function () {
      var a = S.Drawing.getArea();

      for (var d = 0; d < dots.length; d++) {
        if (!dots[d].s) {
          dots[d].move({
            x: Math.random() * a.w,
            y: Math.random() * a.h
          });
        }
      }
    },

    switchShape: function (n, fast) {
      var size,
          a = S.Drawing.getArea();

      width = n.w;
      height = n.h;

      compensate();

      if (n.dots.length > dots.length) {
        size = n.dots.length - dots.length;
        for (var d = 1; d <= size; d++) {
          dots.push(new S.Dot(a.w / 2, a.h / 2));
        }
      }

      var d = 0,
          i = 0;

      while (n.dots.length > 0) {
        i = Math.floor(Math.random() * n.dots.length);
        dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);

        if (dots[d].s) {
          dots[d].move(new S.Point({
            z: Math.random() * 20 + 10,
            a: Math.random(),
            h: 18
          }));
        } else {
          dots[d].move(new S.Point({
            z: Math.random() * 5 + 5,
            h: fast ? 18 : 30
          }));
        }

        dots[d].s = true;
        dots[d].move(new S.Point({
          x: n.dots[i].x + cx,
          y: n.dots[i].y + cy,
          a: 1,
          z: 5,
          h: 0
        }));

        n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));
        d++;
      }

      for (var i = d; i < dots.length; i++) {
        if (dots[i].s) {
          dots[i].move(new S.Point({
            z: Math.random() * 20 + 10,
            a: Math.random(),
            h: 20
          }));

          dots[i].s = false;
          dots[i].e = 0.04;
          dots[i].move(new S.Point({
            x: Math.random() * a.w,
            y: Math.random() * a.h,
            a: 0.3, //.4
            z: Math.random() * 4,
            h: 0
          }));
        }
      }
    },

    render: function () {
      for (var d = 0; d < dots.length; d++) {
        dots[d].render();
      }
    }
  }
}());


S.init();

微信公众号主页回复“2023新年烟花2”即可获取

第三款

视频链接处获取

Html5+js实现烟花效果

当然在CSDN也是可以下载的

链接:(三款)Html5+Css+JavaScript实现2023年跨年代码烟花设计.zip-Javascript文档类资源-CSDN下载

转载请注明出处或者链接地址:https://www.qianduange.cn//article/322.html
标签
html5
评论
发布的文章
大家推荐的文章
会员中心 联系我 留言建议 回顶部
复制成功!